Some screenshots. Many more here.
|Earl of Bath Regiment (Late)|
|French Gardes Francaises (mid-to-late century)|
|Litowczycy (Poland-Lithuania early)|
|Foreign Autorament (Poland-Lithuania)|
|French Cardinals Guards|
|Paris Governor's Guard|
|Earl of Argyll's Pikemen|
|Gendarmes de la Garde|
|Scots Highland Archers|
|Russian Feudal Cavalry|
|Spanish Reformed Cuirassiers|
|Russian Feudal Arquebusiers|
|French Light Pikemen (early)|
|Swedish Red Regiment (early)|
|New campaign map models/flags|
|New campaign map models|
|Polish Generals campaign map model|
|Period loading screens|
1.Place user.empire_script in C:\Users\...\AppData\Roaming\The Creative Assembly\Empire\scripts. Delete the previous scripts already located there first.
2. Place Col_loc_en, Col_models, Col_ui, colmod, Colo_events, Pikeman_animation_MOD, and patch_general_andy's_musket_sounds in the Data folder. The Data folder can be found in C:\Program Files (x86)\Steam\SteamApps\common\Empire Total War\data.
3. If "new.pack" is in your Data folder, delete it.
4. Download the crashfix from the Addon section and install in the Data folder over the existing Col_models.pack.
5. Next place startpos.esf in C:\Program Files (x86)\Steam\SteamApps\common\Empire Total War\data\campaigns\main. Now start Empire Total War as normal through Steam. Do not use Modmanager as this may prevent the faction specific generals from working. It is very important that you only install the patch after you install the core mod files. If you have new.pack from the previous installation then make sure to delete it so as to avoid crashes.